USG WorldForge

Product · USG Teams · formerly CharacterForge

USG WorldForge

Characters, architecture, and landscapes — from photos of the same subject at different angles (or one front / side / back sheet). Built with Blender on your Mac. Exports for USG Studio, Unreal, and film tools. Photoreal photo surfaces — not cubes, spheres, or cylinders.

Download for any Mac 3D model library How to install

macOS 12+ · Intel & Apple Silicon · needs Blender 4 in Applications · after install the app is a local browser UI at http://127.0.0.1:7860

What you can make

Character
People and animals. Drop a front / profile / back sheet of the same person, or those files separately. WorldForge builds one figure that is accurate from those angles.
Architecture
Palaces, houses, facades. A facade + aerial + 3/4 sheet of the same place becomes one location mesh, with each photo on the matching side.
Landscape
Valleys, coasts, forests. Aerial shots shape the ground; ground-level shots paint the vista.

Publish to the 3D library

After a model is built it also lands at /models/. Download is one big button. The mesh is not watermarked — you still credit USG Studio in end titles: 3D assets: USG Studio / USG WorldForge — usgstudio.com. Every zip includes CREDIT_USG_STUDIO.txt.

Access on the web

WorldForge is a local web app, not a cloud 3D farm. 3D builds need Blender on the machine that runs them — your photos stay on your Mac.

  1. Install the Mac app from the download above.
  2. Open CharacterForge from Applications (the product name inside is WorldForge).
  3. Your browser opens http://127.0.0.1:7860 — that is the full UI. Bookmark it.

There is no public hosted generator on usg-teams.com (that would require Blender + a GPU on our servers). The download is the web access, running on your computer.

Install

  1. Install Blender 4 into /Applications if you do not have it.
  2. Download the .dmg, open it, drag CharacterForge to Applications.
  3. First launch: right-click the app → Open (macOS Gatekeeper).
  4. Drop one contact sheet (front | side | back, or facade | aerial | 3/4) or files named front.jpg, side.jpg, back.jpg, aerial.jpg. Same person/place = one object.
  5. Press Make 3D. Files land in Desktop/WorldForge_Exports.
macOS Gatekeeper

This build is distributed outside the App Store. If macOS says the app cannot be opened, right-click → Open, or run:

xattr -cr /Applications/CharacterForge.app

HOW-TO-INSTALL-WORLDForge.txt

Downloads

FilePlatformNotes
CharacterForge-latest-macOS.dmg macOS 12+ (Intel & Apple Silicon) Current installer (v1.2.0) — photoreal multi-angle hull
USG-WorldForge-latest-macOS.dmg macOS 12+ Same file, WorldForge filename
CharacterForge-1.2.0-macOS.dmg macOS 12+ Versioned copy
SHA256 checksum 9faa8a6d9702e7b8c83f37d5bc84408c4ef97c67bb024db9f0b2b74e320c09de

Needs Blender. Exports .blend, .obj, .usd (GLB/FBX when the Mac supports them). Ships as CharacterForge.app; the UI title is USG WorldForge.